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"""Party animation – slow color drift + irregular beat pulses."""
from __future__ import annotations
import colorsys
import random
import time
from .base import Animation
class PartyAnimation(Animation):
name = "party"
interval = 0.10
def on_start(self) -> None:
super().on_start()
self._hue = 210.0 # start blue-ish
self._brightness = 35.0
self._direction = 1.0
self._pulse = 0.0
self._next_pulse = time.monotonic() + 1.2
self._next_color_jump = time.monotonic() + 2.5
def tick(self) -> None:
now = time.monotonic()
# slow hue drift (blue → cyan → violet → magenta → blue)
self._hue += 1.2
if self._hue >= 330:
self._hue = 210.0
# gentle base breathing
self._brightness += self._direction * 0.7
if self._brightness >= 55:
self._brightness = 55
self._direction = -1
if self._brightness <= 28:
self._brightness = 28
self._direction = 1
# irregular beat pulses
if now >= self._next_pulse:
self._pulse = 20
self._next_pulse = now + 0.6 + random.random() * 1.2
if self._pulse > 0:
self._brightness += self._pulse
self._pulse *= 0.65
brightness = max(20, min(80, self._brightness))
# occasional stronger color jump
if now >= self._next_color_jump:
self._hue += 25 + random.random() * 60
if self._hue >= 330:
self._hue = 210.0
self._next_color_jump = now + 1.8 + random.random() * 3.0
r, g, b = colorsys.hsv_to_rgb(self._hue / 360.0, 1.0, 1.0)
self.shelly.set_color(
int(r * 255),
int(g * 255),
int(b * 255),
gain=int(brightness),
)